But that doesn't mean it has a seed or animal shop. Roots of Pacha is first and foremost a farming sim. By connecting with nature you’ll develop Ideas to evolve, enrich your culture, relationships, and discover the mysteries of Pacha, mother nature. We’ve added more emojis with NPCs expressions, an animated gif icon and a couple of new channels where we revere mother nature and prehistoric science.Help your once nomadic clan settle in a promised and fertile land. Dance is important in Roots of Pacha too, and might even help you strengthen friendship with the Clan.Īs we polish the world, we continue to add more sound effects. It’s used to perform ritual and religious ceremonies, as a way to connect with each other socially, and to entertain. Some of the new fish you’ll encounter at different times of days and throughout the seasons:Īll that hard work is fine, but we needed a way to celebrate your first successful harvest with your friends.ĭance is so ingrained in human history, it even appears in cave art. Without further ado:Īs we develop more locations, we’re adding fishing spots. We researched the oldest domesticated goats and one of them is the Ibex. So we have a mountain, and what animal likes mountains? Yep, goats. We also thought plants looked a bit too far apart, and now they have a better sense of depth. As you plant them and keep growing them, they’ll evolve into their improved versions with larger roots, fruits and seeds, brighter colors and nice scents (we’re working on how to propagate smell through the speakers, so far nothing). We’ve changed the look of the plants when they’re in the wild, they’re usually smaller and not very nutritious. It all starts and ends with plants, right? If you’re in our Discord, you may have noticed our fascination for the natural world (if you’re not, join us). In the darkness of the night and the deepness of the caves, you need to carry a torch to see further around you. When you are walking through the forest, lights will illuminate the trees on top of you but not the bottom ones. Our goal is to add depth to some objects in the world. We’ve made improvements to the lights engine. Now, if we could only make some butter to go with it. Some things need a few steps to be made but the ending result is always so satisfying and is a much valuable contribution to the Clan. Without proper refrigeration, the Clan needs ways to improve food nutrition and make preserves that can last longer. You’ll have to develop an idea with Voda, the tracker, to use the eagles' help. Wondering how on earth could someone know the locations of everyone?. We’re developing a minimap per region with indications of the whereabouts of the Clan and key points of interest. Spreading out the events feels more realistic, but sometimes it’s too hard to find an NPC you’re looking for, or you just want to know where your friends are. To make the world more immersive, we’re trying an approach where every quest, idea or cutscene is initiated by an NPC or by a location. That’s why when the Clan decides to build something, the schedule of some NPCs change while in construction. And because one man's trash is another man's treasure, you’ll have to discover what they like and what they don’t.īuilding takes time and sometimes a village. We improved the gift system so that NPCs will show a different portrait depending on what you give them. Oh the things we cherish and the ones we hate. You might find Gin, the Clan’s leader, training for a hunting expedition, or Jizu gathering plants in the forest for Ada, the healer, to use. But all of them contribute to the everyday activities of the clan. In Roots of Pacha, each NPC excels at something, like Croll being the best at building. As social animals, they chatted, told stories, played music and danced. They also built basic structures and made the tools needed for survival. What did our ancestors do on an everyday basis? A lot of their time was probably spent gathering provisions in the warm seasons to be able to outlast the cold ones, making pottery and weaving baskets to hold their belongings, curing meats and fermenting grains.
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